Post Mortem is my graduate film.
It did very well in its festival circuit, most recently being selected for the British Animation Awards public screening.
I did everything from conception, to modelling, rigging, rendering and sound design. Music was by Luke Priest, who I recommend thoroughly.
I used Maya, Arnold, Deadline, After Effects, Premiere Pro.
Much of what I did was a great learning experience and forms the basis for my current work, even if there's stuff I'd change now!
Below is some of the BTS and Tests I did, including rigs, normal maps and dust effects

















